Gameplay for Illusion of Gaia (Gaia Gensōki) on Super Nintendo (aka Super Famicom)
Gameplay: Part 2 of 2
Will must break out of Prison as he was unjustly imprisoned, I am reminded of Chrono Trigger, and ...something else... what was that other classic retro game where you break out of a prison or dungeon jail..(rpg)?
Illusion of Gaia (ガイア幻想紀 Gaia Gensōki, lit. "The Fantasy Chronicles of Gaia"), known in Europe and Australia as Illusion of Time, is an action role-playing game that was released for the Super NES console, in Japan on November 27, 1993, and in North America on September 1, 1994. Developed by Quintet, Enix published the game in Japan, and Nintendo published it worldwide. Illusion of Gaia was scored by Yasuhiro Kawasaki. Moto Hagio, the influential manga artist, is credited with the character designs. Novelist Mariko Ōhara worked on the story.
Setting: Illusion of Gaia is set in a partially historical but mostly fantasy-based version of Earth. The game contains several real-world sites, such as Incan ruins, the Nazca Lines, Angkor Wat, the Great Wall of China and the Egyptian pyramids. Each of these ruins hold a piece to the final puzzle, unveiled at the top of the infamous Tower of Babel.
It is firstly believed to be the age of exploration (a period roughly corresponding to the 16th century; Christopher Columbus is mentioned at least once), and explorers have begun scouring the world in search of ancient ruins and the lost treasures and secrets within. Many return with nothing, and some are simply never seen again. Will, the protagonist of the game, is a survivor of one such ill-fated expedition. He accompanied his father, a famed explorer, on a sea journey to uncover the secrets of the Tower of Babel, but the explorers met with a mysterious disaster. Somehow Will managed to make it back to his hometown, but he does not remember how.
Story: When the game begins, Will stumbles into a "Dark Space" where he meets a strange being called Gaia. Gaia tells Will that he must leave his home and save the world from a coming evil. A comet is approaching, and it will bring ill fortune to the world. As he travels, Will gains the ability to change into other forms, each with special powers: Freedan, a dark knight, and Shadow, a solid form of energy. It is later revealed that the comet is in fact an ancient weapon used during the last Blazer War, and has the power to change the shape of the world. In the ruin of Angkor Wat, it is discovered that the comet's repeated approach and effect on the Earth has prevented the world and mankind from evolving into a more modern state. Will and his friends travel the world and collect artifacts known as Mystic Statues.
Characters: Illusion of Gaia features only one playable character at a time: either Will, a boy who develops psychic powers after surviving a shipwreck during an exploratory expedition with his father, or his alter egos Freedan and Shadow. However, a large group of non-player characters accompany Will from region to region. Included are Will's classmates and friends known collectively as the seaside gang:
- Lance, a bold, adventurous boy whose father was lost in the shipwreck that Will survived
- Seth, a studious, bespectacled boy with a troubled home life
- Erik, a naїve boy who seems younger than the others but has a courageous spirit
The other characters who join Will are:
- Princess Kara, a spoiled royal on the run from her increasingly cruel parents, and her pet pig Hamlet
- Lily, a member of the mysterious Itory tribe who has the power to transform herself into a dandelion puff at will and float amongst the winds.
- Neil, a brilliant inventor responsible for the telescope, the camera, the airplane, and other innovations. He is also Will's cousin.
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Illusion of Gaia (Gameplay) [Part 2] - Edward's Dungeon, Prison Break!